[itemDrops] #Inventory drop settings # #Should players keep their inventory on death? keepInventory = false #Should players keep their armor on death? keepArmor = true #Should players keep their non-mainhand hotbar items on death? keepHotbar = true #Should players keep their mainhand item on death? keepMainhand = true #Should players keep their offhand item on death? keepOffhand = true #Set to true to keep main inventory (non-equipped non-hotbar) items on death keepMainInventoryOnDeath = false [durability] #Durability loss settings # #Percent of durability lost on death for kept items #Range: 0.0 ~ 1.0 durabilityLossOnKeptItems = 0.0 #Percent of durability lost on death for drops #Range: 0.0 ~ 1.0 durabilityLossOnDrops = 0.0 [experience] #Experience settings # #Enable experience settings enableExperienceModule = false #Percent of experience dropped on death #Range: 0.0 ~ 1.0 droppedXPPercent = 0.5 #Percent of dropped experience that can be recovered #Range: 0.0 ~ 1.0 recoverableXPPercent = 0.25 [hunger] #Hunger settings # #Set to true to retain food level on death keepFoodLevel = true #Highest amount of food level you can respawn with #Range: 0 ~ 20 maxFoodLevel = 11 #Lowest amount of food level you can respawn with #Range: 0 ~ 20 minFoodLevel = 9 #Set to true to retain saturation on death keepSaturation = false